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Ångström


  • Date: Dec 2016
  • Client: Núcleo CPC
  • Category: Video games
  • Tags: #2016 #unity #freelance

Mobile game about length scales and basic chemical reactions.

Team: Benjamín Benavides, Camila Cumplido, Alejandro Durán.

Platform: Made in Unity for iOS and Android mobiles.

Game mechanics: Endless runner (Jump to avoid traps). It was made using the asset 2D+3D Infinite Runner Engine by More Mountains.


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The player runs at different length scales: picometers, angstroms, nanometers.

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In the background, objects of the current scale pass by.

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You can collect atoms and trigger powers by achieving certain combinations. For example, by collecting 2 Hydrogen + 1 Oxygen, the screen floods, removing all nearby traps.

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Location

Munich, Germany

Around the web

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